NEON//HUB

Cyberpunk game interface // prototype gate

SYSTEM: ONLINE
NODE: NEOCITIES

Choose your run

Welcome to the hub. Every game here aims to be part of a larger system, where each door can later feed data, unlock progression, or affect a shared world state. For now, pick a module and jack in.

Core Module 01

Free Jack

Execute a timed bypass on secured data ports. Monitor the sync-light: Green to jack in, Red triggers a hardware shock. Three strikes and your deck fries.

Skill: Logic Status: Ready
Core Module 02

Chrome Lock

Crack the seal, survive the trap cycle, and pull the shard from the vault.

Skill: Timing Status: Ready
Core Module 03

Neon Trace

Follow hidden paths and reveal the pattern inside the city grid.

Skill: Pattern Status: Ready
Core Module 04

Black Ice

Outrun the firewall and keep your connection alive long enough to escape.

Skill: Reflex Status: Ready
Mainframe Access

Larger Game (under construction)

Working on this as a gateway into a bigger game world, where each mini-game contributes to inventory, story progress, faction reputation, or the final mission.

Launch: Campaign State: Locked Behind Modules